Getting Specialty Weapons

--by Nar Sluke

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The Weapons

The specialty weapons are items like Holograms and GroundBase missiles. These items aren't readily found at the common weapons dealers like Psycho Bob's or Klamp-G Weapons. They're found at specialty stores like Dr. Jobes. Check out what these weapons can do on the Missiles Page and the Defensive Items Page.

At the start of the game, special weapons are readily available at Specialty Arms and Dr. Jobes. Their supply depletes as the game progresses. To get the arms dealers to produce more special weapons, you must supply them with their needs.

The Specialty Dealers

Below are listed the arms dealers you must trade with to have specialty weapons made:

Dr. Jobe's -- Dr. Jobe's is in the Gamma crater near the monorail station. To find him, enter Gamma from Downtown or Midway and follow the monorail track to the monorail station. Now turn toward Downtown and Dr. Jobe's should be in view. He's the best to trade with because he never seems to run out of cash and produces arms reliably and in variety.

Downtown Munitions -- Downtown Munitions is in the Downtown crater where Downtown Moths and Downtown Components are. You can find this complex by entering the Downtown crater and targeting Police HQ from your local services menu. Go to Police HQ and turn toward the entrance to the Highrise tunnel. Head toward the tunnel's entrance and you'll fly right over this very important complex. Downtown Munitions is quirky about its buying, but produces high-end weapons reliably. It gets a lot of traffic from other traders.

Specialty Arms -- Located in Highrise near Highrise Trading. Go to Highrise Trading and head twoard the entrance to the Resevoir tunnel. Specialty Arms will be just to your right. The hangar door is on the flat side of the building about half way up. They are very quirky in their buying and production.

Items Needed To Trade

Below is how Nar Sluke gets Dr. Jobe's to produce weapons. Dr. Jobe's is by far the easiest of the weapons makers to deal with.


Dr. Jobes is the best place to sell to for getting weapons. To get a full load of all weapons produced, use a Medium Pod and collect twenty of each of the following items, selling to Jobes as needed:

Computer Components, Sheet Metal, Machine Parts, Gems, and Explosives. CompComp and MachParts come from Riverside Parts, Sheet Metal comes from there and The Junkyard, Gems can be pirated or bought from Gamma Trading, and Explosives come from Riverside Chemicals .

Profits will be low, and odds are you would make more money trading to Downtown Munitions, but Downtown trading is riskier and you will end up paying more when you actually buy weapons.

You may realize, if you're trading weapons, how much of a profit you can make at any number of weapons dealers. Take care not to overstock any one particular item at Jobes. If you see one thing not being used as much as the others, such as Machine Parts, lay off of buying them for a while. Sheet Metal empties quickly, but also keep an eye on who you intend to sell to (if at all). Overstocking them is extremely easy and all your hard work comes to naught.

~Sluke





Keep checking what's in stock compared to what the dealer needs. Sheet Metal and Explosives are the most used items. I'd like to add Food to the list of items to sell the specialty weapons dealers. Everyone buys Food and all of the production I've seen requires selling some Food to the business. The list of items to trade are:

Supplying
Weapons
Dealers

ITEM

SUPPLIER

Explosives

Riverside Chemicals, Riverside

AgroChem, Alpha

Downtown Chemicals, Downtown

Sheet Metal

Junkyard, Riverside

Ore House, Riverside

Ore Processing, Downtown

MachParts

CompComp

Craven Components, Alpha

Downtown Components

TechParts (CompComp only)

Riverside Parts, Riverside

Gems

Trading Posts

Piracy



Get Trade Route Maps Here !!





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